AI Insights · Timothy · January 2024
Top 5 Bubble Shooter Games Performance in Italy Q4 2023
Discover how the top 5 bubble shooter games performed in Italy during Q4 2023, with insights on downloads, revenue, and active users.
The final quarter of 2023 saw significant activity in the bubble shooter game category in Italy. Here’s a detailed look at the performance of the top 5 games on a unified platform, based on data from Sensor Tower.
QS Monkey Land: King of Fruits by Q-SSUM STUDIO showed remarkable growth. Downloads surged from 567 in mid-October to a peak of approximately 141K by mid-December. Revenue followed an upward trend, starting from $4 in late October and rising to $16 in early December. Weekly active users saw an impressive climb from 544 in mid-October to around 401K by the end of December.
Melon Maker : Fruit Game by SUPERBOX Inc, despite having no reported revenue, experienced a notable increase in downloads and active users. Downloads jumped from 344 in late November to about 62K by the end of December. Weekly active users similarly increased from 334 to approximately 110K in the same period.
Bubble Pop Dream: Bubble Shoot by Oakever Games had a mixed performance. Revenue saw a decline from $178 in late September to $57 by the end of December. Downloads fluctuated but ended the quarter on a high note with about 9K in the final week of December. Weekly active users remained relatively stable, starting at 44.9K in late September and reaching 32.1K by the end of December.
Marble Match Origin by LeisureLab Studios demonstrated consistent engagement. Revenue varied but showed an overall increase, peaking at $438 in the last week of December. Downloads also saw growth, starting at 3.3K in late September and reaching about 11K by the end of December. Weekly active users increased from 12.5K in late September to 27.8K by the end of December.
Melon Chill: Fruit Drop by ABI Games Studio had a moderate performance. Revenue increased from $4 in late October to $14 by mid-December. Downloads peaked at 15.8K in early November but fell to around 1.7K by the end of December. Weekly active users also saw a decline from a peak of 24.2K in mid-November to about 12.8K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower’s website.